[QUANTITY] Why quantities always have errors (Was: Re: [QUANTIT] Use-cases, role in larger scheme)

Brian Thomas brian.thomas at gsfc.nasa.gov
Mon Nov 17 09:52:38 PST 2003


On Monday 17 November 2003 12:45 pm, DIDELON Pierre wrote:
> WHY?
> why trying to complicate the smallest and simplest things?

	Why is this "complex"? Im trying to create a single interface, called
	quantity. Surely that is simpler, no? Why are you allowing for 
	"sloppy" number handling without clearly labeling it as such.

> Why not admitting the co-existing of 2 classes, one using the other?

	I have allowed the user to do so, if they wish. I dont see your complaint here.

> Why not let the one who want to play without error to do so?

	I have also allowed this too. Just use the "parameter" class as I 
	defined, an the user (programmer) never has to worry about putting
	in an error (because he cant, its 'hard wired' into the class).

	I dont see how being explicit about the errors via the classes you
	choose to use as a programmer is a bad thing, or how it creates an
	undo burden (or any burden at all) on the programmer. 

	Whats the difficultly in my solution? I really don't understand your
	point. Its pretty straitforward and good programming practice and 
	scientifically accurate.

		-b.t.


-- 

  * Dr. Brian Thomas 

  * Code 630.1 
  * Goddard Space Flight Center NASA

  *   fax: (301) 286-1775
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